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Posted 20 hours ago

Karma Games KAR38205 Clans of Caledonia, multi-colour

£4.995£9.99Clearance
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ZTS2023
Joined in 2023
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It is one of the most complex games I’ve ever played but this doesn’t make it hard to pick up at the start. I hope everyone who reads this finds it helpful and if you have any questions, just post a reply and I will answer them as best I can. My congratulations go to Juma and the rest of the team for delivering such an excellent game, even if there are a few quibbles to be made about the size of the box and the effort it takes to squeeze everything in. Clan MacDonald can deploy workers in the water spaces, granting them their own aquatic play space to swim around in. This clan is very powerful, similarly to Clan Cunningham in that it provides lots of cash for extra actions.

The game is tight, and you always want more money than you have so you need to make sure you have plenty when you start a round.

We started on a basic game as suggested in the rule book - that meant leaving out some of the elements of the game, but still proved challenging enough. I guess you're supposed to use the 2/4-pound savings on cheap workers to put out more of them faster, or place animals/factories. Also, if you deploy all 4 units of one type onto the board you are allowed to draw 3 contracts from the stack and take one into your export box if it is available paying the rounds cost. The games replayability is solid thanks to the random board layout each game and every faction playing completely differently changing each players overall play style. Forever dreaming of growing a field of wheat but always 3 florins short of a crown, if you get my meaning.

It makes you long to open the box to see what’s waiting inside and, having looked inside, he doesn’t disappoint. You can deploy a unit from your player board to the map by paying the cost of the unit and the cost printed on the map. This ability, while good for spreading across the map also provides little ability to perform extra actions, and actually decreases the potential maximum income for the player.Obtaining a contract during the first few rounds of the game is going to either earn you money or cost you nothing. You can upgrade a technology, meaning that your workers will produce more money during the income phase. Each meeple on a player’s mat has a cost associated with it and each hexagon on the playing area also has a cost associated with it.

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